With great power comes great responsibility, and for today my responsibility as Art Director was to get started and have a decent draft of the Art Bible for our game. I had started it a few days ago, but I didn't really have any guidelines in mind, so it was rather messy and unorganized. During the weekend I finally found some good references to follow, and I feel it is a lot more solid and organized now, ready to be presented.
Beside that, I've been overlooking the assets our modelers have been producing, and I got a compliment on most of them looking pretty similar in style, and that is just always nice to hear.
For now, there is a concept piece I did, but can still be refined a little bit more before I post it.
Thanks for reading!
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