Tuesday, May 31, 2011

Ocean Goddess Turnaround

Here's the model finished, posed, and rendered with Zbrush.



This is just a simple turnaround, I will post some closeups and other renders after I finish compositing them. I'm quite happy with how she turned out.

Thanks for looking!

Thursday, May 19, 2011

Ocean Goddess WIP

I finally started working on this project for class last week, so I decided to post some work in progress shots of what I have so far.


These are the clothes she'll be wearing, before I got them into Zbrush:



This is the character model in Zbrush:


My biggest concern so far is the face, because it seems to be falling into the uncanny valley. That's an area where I'll keep working a on until I'm satisfied with it. Also the textures need a lot of work.
Apart from that, I'm pretty happy with my progress.

Monday, May 9, 2011

Creature

This is my second project for my Zbrush class. We had to model some sort of creature. Mine is some sort of an alligator-dinosaur-turtle-shark mix. I quite like how it turned out.
For this project I decided to finish the model itself early, so I could venture more into exploring posing in Zbrush, and the different rendering and compositing techniques.
Anyway, here it is:




I did the base mesh in maya, and exported it into Zbrush. The textures were handpainted with Photoshop.
I definitely enjoy Zbrush the more I use it, and I'm looking forward to working on a character for our last project.